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Meeting #32 – Analog games as tools for planning processes [online]

December 17, 2020 @ 11:00 am - 12:00 pm

This 1-hour session will take place online on Thursday, November 17th 2020, from 11a.m. to 12p.m.. Micael Sousa, Ph.D. student of the Spatial Planning from University of Coimbra will share his ongoing research work entitled Analog games as tools for planning processes.

 

Abstract

This research is focused on the potential of game mechanics and dynamics, mostly through analog platforms, as tools for planning processes. Through this approach of serious games, planners can establish new processes, applied to any field of planning, where games can help enhancing participation and collaboration among experts, stakeholders, and citizens. Serious games are ways to engage with participants, providing pleasant simulation experiences while granting planning objectives. Analog games are prone to foster collaboration and are flexible tools to adapt to ongoing planning processes.

Details

  • Date: December 17, 2020
  • Time:
    11:00 am - 12:00 pm

Venue